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AI Insights · Timothy · April 2025

Top Educational Games Performance in Belarus: Q1 2025

Explore the performance trends of the top 5 educational games in Belarus during Q1 2025, with insights from Sensor Tower.

Top Educational Games Performance in Belarus: Q1 2025

In the first quarter of 2025, the performance of the top educational games in Belarus showed varied trends across downloads, revenue, and active users. This analysis is based on data from Sensor Tower.

Buddy.ai: Kids Learning Games by MyBuddy.ai saw a steady increase in weekly revenue, peaking at approximately $485 in early March. Downloads fluctuated, reaching a high of around 3.2K in mid-January, while active users showed a slight recovery towards the end of March, rising to about 5.9K.

A day with Kid-E-Cats from Tap Tap Tales, SL maintained a steady download rate, with figures around 2.1K at the start of the quarter, but experienced a decline to approximately 1.4K by the end of March. Active users followed a similar pattern, peaking at 4.7K in mid-February before dropping to around 3.8K.

Kidecats. Educational Games by Edujoy Games S.L. experienced modest revenue fluctuations, with a notable peak of $17 in late March. Weekly downloads showed a downward trend, starting at 2.3K and ending at 787. Active users decreased from 15.4K to about 12.4K over the quarter.

LogicLike: Kids Learning Games by Massiana demonstrated consistent revenue growth, reaching $488 in late March. Downloads peaked in early February at 2.9K, while active users saw a rise to 4.5K in mid-February before settling at around 2.7K.

Learning games for Kids. Bodo from LLC "1C-Publishing" showed stable revenue, with a slight peak of $71 in mid-January. Downloads decreased from 1.3K to 743, and active users dropped from 8.8K to 7.5K by the end of the quarter.

For more detailed insights and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025